Measures of behavioral function predict duration of video game play: Utilization of the Video Game Functional Assessment – Revised
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چکیده
منابع مشابه
The Effect of Video Game Play Technique on Pain of Venipuncture in Children
Background The present study was designed and conducted to determine the effect of video game play on pain of venipuncture in 3-6 year-old children. Materials and Methods This randomized controlled trial study was conducted on 80 hospitalized children with pain of venipuncture procedures. Playing a video computer game for children during the venipuncture procedures was the intervention for the ...
متن کاملthe effect of video game play technique on pain of venipuncture in children
background the present study was designed and conducted to determine the effect of video game play on pain of venipuncture in 3-6 year-old children. materials and methods this randomized controlled trial study was conducted on 80 hospitalized children with pain of venipuncture procedures. playing a video computer game for children during the venipuncture procedures was the intervention for the ...
متن کاملDemonstrating the validity of the Video Game Functional Assessment-Revised (VGFA-R)
Problematic video play has been well documented over the course of the last decade. So much so the DSM-5 (APA, 2013) has included problematic video gaming as disorder categorized as Internet Gaming Disorder. The field of applied behavior analysis has been utilizing functional assessments for the last 30 years and has showed evidence of effective results across different populations and environm...
متن کاملassessment of the efficiency of s.p.g.c refineries using network dea
data envelopment analysis (dea) is a powerful tool for measuring relative efficiency of organizational units referred to as decision making units (dmus). in most cases dmus have network structures with internal linking activities. traditional dea models, however, consider dmus as black boxes with no regard to their linking activities and therefore do not provide decision makers with the reasons...
Perceived Stress and Cognition Function Quantification in a Scary Video Game: An Electroencephalogram Features and Biochemical Measures
Introduction: Video games affect the stress system and cognitive abilities in different ways. Here, we evaluated electrophysiological and biochemical indicators of stress and assessed their effects on cognition and behavioral indexes after playing a scary video game. Methods: Thirty volunteers were recruited into two groups as control and experimental. The saliva and blood samples were collect...
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ژورنال
عنوان ژورنال: Journal of Behavioral Addictions
سال: 2017
ISSN: 2062-5871,2063-5303
DOI: 10.1556/2006.6.2017.084